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Signs are non-solid blocks that can display text.
Obtaining[edit]
Signs can be broken with any tool, or without a tool, but an axe is fastest.
A sign will also break and drop itself as an item if the block the sign is attached to is moved, removed, or destroyed.
If a sign is broken while being edited, the player will[Java and Legacy Console editions only][1]/will not[Bedrock Edition only] continue to edit the sign.
Latest Firmware: Unslung 6.x The Unslung 6.x firmware is now considered to be stable, and binaries can be found. Nslu2 setup download. Previous releases are unsupported and may have bugs that are only fixed in the latest beta release. For answers to many other basic questions, please read the, as well as. Unslung 6.x is based on the Linksys V2.3R63/A5 firmware. Unslung 1.x, 2.x, 3.x, 4.x and 5.x are deprecated as Unslung 6.x contains a true superset of features.
Crafting[edit]
Natural generation[edit]
Keygen. An oak sign can be found in igloo basements.
In Bedrock Edition oak signs can be found in 10.7% of taiga village house chests in stacks of 1.
In Java Edition, Spruce signs can be found in 9.7% of taiga village house chests in stacks of 1.
Usage[edit]
Signs can be used to display text.
Placement[edit]
Signs may be placed on the top or side of other blocks (including some non-solid blocks like fences, glass, and other signs). To place a sign, use a sign item while pointing at the block the sign should be attached to, enter the desired text (possibly none), and click the 'Done' button or press 'escape' on a keyboard (or press × in Bedrock Edition, on an Xbox controller, on a PlayStation controller). To place a sign on a block that can be interacted with by the use control (for example, chests, note blocks, etc.), sneak while placing the sign.
Signs which are placed on the top of a block will stand on a short post and face in the direction of the player who placed it, in any of 16 different directions. Signs placed on the side of a block simply float there, even if the block doesn't make contact with the sign.
For more information about which blocks signs can be placed on, see Opacity/Placement.
Text[edit]
When entering text, four lines of text are available. The text in a book can be edited using the mouse or arrow keys.
After the editing window is closed, the sign's text can only be changed by removing and replacing it, removing the text in the process. Copy and Paste cannot be performed, and no more than the basic/shifted characters on a keyboard may be entered. The Xbox 360 Edition and Bedrock Edition supports both the on-screen keyboard and direct editing of text using a USB keyboard or controller chatpad.
The combination Ctrl + pick block can be used to copy an already-placed sign and place it down again with the same text shown as the original.[Java Edition only]
Colored text can be applied to signs by pressing use on a sign (with text on it) with any color dye.[Java Edition only]
The text displayed on a sign will not be affected by lighting.[Java Edition only]
With a map editor, the color of sign text can also be changed with formatting codes. This can allow different colors of text on the same sign.
Signs can be created with JSON text which allows complex formatting (colors, bold, italic, etc.), hover and click events, localized translation (for Minecraft technical terms, like 'Redstone Repeater', otherwise translations must be provided in language files in resource packs), and the incorporation of scoreboard values into text. Use the
/data merge block command to create or alter JSON signs.
Signs can post the success count of JSON text hover and click events to scoreboard objectives. The objectives to be used can be specified by running the
/execute store command or by modifying the sign's NBT data directly with the /data merge block command.
Interaction[edit]
Signs act as though they have a use action, so the player is unable to place blocks or use items while the cursor is pointed at them without sneaking.
Signs will be removed and drop as an item when pushed by a piston (trying to pull them does nothing), except in Java Edition, where a sign will cause the piston to not extend.
Signs have no collision mask (they are completely non-solid), so items and mobs can move through sign blocks. Other blocks (including other signs) can be placed on any edge of a sign.
Water and lava will flow around signs. Lava can create fire in air blocks next to signs as if the signs were flammable, but the signs will not burn up (and can't be burned by other methods either, except in Bedrock Edition).
Fuel[edit]
Signs can be used as a fuel in furnaces, smelting 1 item per sign.
Data values[edit]ID[edit]
Java Edition:
Bedrock Edition:
Block data[edit]
See also: Data values
In Bedrock Edition, a sign's block data specifies the direction it is facing.
Standing[edit]
Wall[edit]
Block states[edit]
Java Edition:
Floor ![]() Xbox 360 Skins Minecraft
Wall
Block entity[edit]
See also: Block entity format
A sign has a block entity associated with it that holds additional data about the block.
The character limit for the Text tags depends on the width of the characters. Although the Text tags are string objects, they should contain JSON text which will evaluate as compound objects.
Achievements[edit]
History[edit]
Xbox 360 Cover TemplateIssues[edit]
Issues relating to 'Sign' are maintained on the bug tracker. Report issues there.
Trivia[edit]
References[edit]Create Xbox 360 Skins
Retrieved from 'https://minecraft.gamepedia.com/index.php?title=Sign&oldid=1412933'
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